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/vr/ - Retro Games

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>> No.8735897 [View]
File: 5 KB, 640x384, 54793-adventure-atari-2600-screenshot-get-the-key-to-unlock-the-castle.gif [View same] [iqdb] [saucenao] [google]
8735897

>>8731338
Adventure. This was considered amazing once upon a time. Now people who grew up with the Halo series and the like, look at it and visibly cringe.

>> No.8411236 [View]
File: 5 KB, 640x384, A26_01.gif [View same] [iqdb] [saucenao] [google]
8411236

>> No.3093398 [View]
File: 5 KB, 640x384, the first metroidvania.gif [View same] [iqdb] [saucenao] [google]
3093398

>>3091875
... Except Zelda is strongly inspired by Atari 2600 classic called, fucking brace for it, Adventure! Which was an attempt at translating early adventure games like Advent (aka Colossal Cave Adventure) into a graphical videogame (before graphical adventure games were a thing).

Like, Gameplay in Zelda is a series of inventory puzzles, if you like it or not. Room is dark? Come back later with a candle! You can't get to the other side? Come back later with a hookshot! Rock is blocking the path? Come back later with a hammer!

>> No.1261304 [DELETED]  [View]
File: 5 KB, 640x384, adventure.gif [View same] [iqdb] [saucenao] [google]
1261304

Lets talk games that did it first.

Adventure for atari was a top-down action adventure set in a medieval fantasy world. It didn't tell you where to go or what to do and it forced you to find the sword on your own.
It's not the funnest game but it did beat Zelda to the punch by 7 years

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