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/vr/ - Retro Games

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>> No.4313394 [View]
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4313394

>>4309257
RGB is dogshit for old games.

>> No.4051091 [View]
File: 1.03 MB, 1647x989, 1391807722376.png [View same] [iqdb] [saucenao] [google]
4051091

>>4051080
>A modded PS3 is the best way to play retro games.

I respect your opinion, as I have a modded PS3 myself; but do you really think that a HDTV is best for retro games? There's a pretty strong argument that older games look way better on CRTs, even ones with shitty worn-out tubes, because they're designed for them.

>> No.3672160 [View]
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3672160

Left and right, essentially emulator/LCD vs CRT/console

Lol, keep buying those overpriced consoles/games and doing people the free service of dragging away their old abused CRTs. I'll be playing my emulators

>> No.3429640 [View]
File: 1.03 MB, 1647x989, 1391807722376[1].png [View same] [iqdb] [saucenao] [google]
3429640

Yeah, if you're a cuckeroni that uses composite and stretches games to 4:3.

>> No.2881406 [View]
File: 1.03 MB, 1647x989, ITS SUPPOSED TO LOOK LIKE THE RIGHT IMAGE.png [View same] [iqdb] [saucenao] [google]
2881406

Where did this rumor originate?

Why do people legitimately think game designers sat down and thought
>Well, since our game signal is going to be transmitted through blurry RF, we will design the graphics around it.

>> No.2855520 [View]
File: 1.03 MB, 1647x989, ITS SUPPOSED TO LOOK LIKE THE RIGHT IMAGE.png [View same] [iqdb] [saucenao] [google]
2855520

>>2855513
>Not using a Composite Scanline filter on your games

If your game looks like the one on the left, it's wrong.

>> No.2234458 [View]
File: 1.03 MB, 1647x989, 1422671467802.png [View same] [iqdb] [saucenao] [google]
2234458

>>2234352
>>2234407
>>2234419
>>2234448
DEV INTEND?

>> No.2192817 [View]
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2192817

>> No.2047521 [DELETED]  [View]
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2047521

>>2046901
If that's what you saw as a kid, you're probably still a kid.

>> No.2025171 [View]
File: 1.03 MB, 1647x989, 1391807722376.png [View same] [iqdb] [saucenao] [google]
2025171

>>2018410
>>2018431
>>2023190
>>2023940
You guys are missing the point here.

>> No.1792575 [View]
File: 1.03 MB, 1647x989, Zelda 2.png [View same] [iqdb] [saucenao] [google]
1792575

>>1792548

>> No.1741946 [View]
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1741946

>>1741934
You could always start your own thread for jagged, unrealistic meta retro gaming

>> No.1703285 [View]
File: 1.03 MB, 1647x989, 1403132329703.png [View same] [iqdb] [saucenao] [google]
1703285

Those pixels are supposed to be 5x. I know that because of my ZSNES learnings as a 9 year old.

>> No.1617339 [View]
File: 1.03 MB, 1647x989, Zelda 2.png [View same] [iqdb] [saucenao] [google]
1617339

>>1617318

>> No.1598209 [View]
File: 1.03 MB, 1647x989, Zelda 2.png [View same] [iqdb] [saucenao] [google]
1598209

>>1596964
>The ones that don't make my games look like fucking shit. In other words, none.

Nearest neighbor is a kind of filtering. It does alter how the game looks a lot.

Games on original hardware + CRT

Many, many, many people have grown up with emulation and think that nearest neighbor x4 is how old games "are supposed to look". I heard of someone's kid referring to SMB1 as "Lego mario" because Mario looks like he's made of legos. On a CRT and an NES that would look like a smooth sprite. Well, less blocky at least. But scaling with nearest neighbor on an LCD means old low resolution games look super blocky.

>inb4 people come in and say the shot on the right looks awful

It's blurry, but this is if you were to have your nose to the screen. The blur is only noticeable there. If you sit at a regular viewing distance it becomes sharp. So you get rounding of the sprites.

>> No.1587108 [View]
File: 1.03 MB, 1647x989, Zelda 2.png [View same] [iqdb] [saucenao] [google]
1587108

>>1587053
>>1587025

>> No.1480428 [View]
File: 1.03 MB, 1647x989, 1391807722376.png [View same] [iqdb] [saucenao] [google]
1480428

I prefer playing it on the GC

>> No.1461930 [View]
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1461930

PIC super fucking related

>> No.1432178 [View]
File: 1.03 MB, 1647x989, 1391730258191.png [View same] [iqdb] [saucenao] [google]
1432178

Hey i am building one too!

I has taken me about 2 years since i only put work on it whenever i remember it's still on the garage but i have all the frame done already

Related question: Can i just use a PC (vga) to tv (S video) converter box, so that i can get away with using modern graphic cards like the R7 250 on a CRT TV?

>> No.1391626 [DELETED]  [View]
File: 1.03 MB, 1647x989, Zelda 2.png [View same] [iqdb] [saucenao] [google]
1391626

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