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>> No.5254674 [View]
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5254674

As an example of the things you'll find:

In FF1, I've had to complete the game using the ship, canoe, and the TNT as my only key items, which meant making use of the newly added ports in the northern continent to support that. That meant the game progressed with defeating Garland, obtaining a canoe from Princess Sara, trekking from Corneria to Dwarf Cave to Elfland which had Nuke in the level 3 spell shop for my black mage, going to Crescent Lake for new equipment, raiding the chest room (armory) in the Volcano which dropped a Power gauntlet and a Zeus Hammer along with the Oxyale from a chest, killing Kary, finding the Mystic Key in Ice Cave, digging out the TNT in Marsh Cave and the Herb in Dwarf Cave, waking the prince to get the crown, fighting Astos for a Slab, and sailing north to clear the water temple, after which I got a Chime in the waterfall. I dug the cube out of Ordeals, finding the Excalibur in a chest in Sky Tower, and finally obtaining the floater after translating the slab and talking to Lefland, which allowed a class change.

In LoZ, I've gone an entire game without actually finding the wooden sword until I'd completed several dungeons, which turned out to be in a shop on the coast. Luckily, I found the white sword long before that hidden in dungeon 4 by taking out a manhandla using bombs. Sometimes, things don't go quite that well.

In FF4, I've started with a hook key item along Porom and Edward, which meant I had to explore Eblan cave and the tower of babil as one of my first locations after Mt Hobbs (Finding Rosa) and the Antlion. I wound up finding the Darkness crystal from the Land of the Summoned monsters and paying the moon a visit early, which I discovered Tellah to be hiding at in FuSoYa's spot, which prompted a trip to Mt Ordeals.

Generally, the fun comes from the unexpected twists and turns you have to make compared to playing the normal game, which sort of tests your knowledge about doing things out of sequence.

>> No.5166415 [View]
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5166415

MM2 rando was pretty fun, I just hope the author adds options to enable/disable the weapon customizations. I don't mind them but I can't really recommend it here too heavily until a more unmodified experience exists.

>> No.5084840 [View]
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5084840

Had a couple of interesting rooms going through Crash Man

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