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>> No.7894478 [View]
File: 1.53 MB, 256x238, terranigma.gif [View same] [iqdb] [saucenao] [google]
7894478

SOUL

>> No.4390108 [View]
File: 1.53 MB, 256x238, Terranigma underworld.gif [View same] [iqdb] [saucenao] [google]
4390108

>>4389832
>It's not a trilogy.
>The couple scene from Soul Blazer is referenced in Freejia in Illusion of Gaia
>Metal Mantis/Solid Arm from Soul Blazer appears as Gem in Illusion of Gaia
>The spirit enemy from Soul Blazer resembles Moon Tribe members
>Solid Arm literally states Will reminds him of Blazer
>Ark resurrects Mu in Terranigma
>Terranigma is called Illusion of Gaia's sequel IN-GAME
>All three focus on light VS dark and the world's resurrection
>The Master is Light Gaia and Deathtoll is Dark Gaia

Are you fucking retarded?

>> No.3736126 [View]
File: 1.53 MB, 256x238, terranigma.gif [View same] [iqdb] [saucenao] [google]
3736126

>>3736098
That always was a cute one, but I wouldn't say it's what I had in mind (this is more like clever padding, or a workaround)

It can be little things like this other one; in my mind, the Enix tech guys were messing around with the dev kit and they ended up with this weird effect and they called everybody going all "what am I even Mode 7-ing lmao"; then some scenario guy came up with the idea of setting part of the game in the concave surface inside a planet

>> No.3603081 [View]
File: 1.53 MB, 256x238, underworld.gif [View same] [iqdb] [saucenao] [google]
3603081

>>3603050
Terranigma's underworld was some crazy shit.

>> No.3075576 [View]
File: 1.53 MB, 256x238, terra-and-the-nigma-thereof.gif [View same] [iqdb] [saucenao] [google]
3075576

>>3075181 >>3075216

I've always wondered whether they implemented that -after- they came up with the concept of setting that part in the "inside".

I can imagine some tech guys messing around with the tools and showing this CAF stuff that turned out by accident to the designers, who go "Holy Shit" and they actually write it into the game.

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