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/vr/ - Retro Games

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>> No.8434932 [View]
File: 2.34 MB, 640x360, bridge.webm [View same] [iqdb] [saucenao] [google]
8434932

>>8434929
also here, with just a couple of jumps you can just take your time on the bridge

Also, if you whip before landing from a high fall, you can cancel the landing kneeling animation which saves time, which is what I did at the start here

>> No.8171306 [View]
File: 2.34 MB, 640x360, bridge.webm [View same] [iqdb] [saucenao] [google]
8171306

>> No.6506012 [View]
File: 2.34 MB, 640x360, bridge.webm [View same] [iqdb] [saucenao] [google]
6506012

Protip n°2 (the first protip being in the first webm): If you use the whip when about to land from a high jump, you can bypass the long ass "land and rest on knee" animation and save time.

With great timing you'll learn to whip at the perfect time so that the transition is almost seemless.

>> No.6464741 [View]
File: 2.34 MB, 640x360, bridge.webm [View same] [iqdb] [saucenao] [google]
6464741

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