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>> No.4674438 [View]
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4674438

>>4674317
>>4674346
>>4674373
>>4674380

Im not really a mapper but I would have to place myself at Advanced because I have alot of off the wall ideas, combined with also wanting to do alot of vertical stuff like catwalk networks, storage container mazes, underground parking garages (or some combo of this like being on a derilict cargo ship, and being able to go in the cargo bay under it, while having numerous doors in the narrow hallways appear to be welded shut or crushed/deformed).
> I also tend to favor Big Maps, the kind you would have for 12-16 players, I just dont like tight little bloodbath maps with barely as much floorspace as a big house.

I dont really know how to use the map editors for doom or other games though, and I dont think I can make good textures from scratch either to compliment maps.

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