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>> No.5655643 [View]
File: 79 KB, 3200x2000, dem1b_1.png [View same] [iqdb] [saucenao] [google]
5655643

The Jurassic Park dinosaur toy used as the model for Pinkie's legs.
They painted over them, then painted the rest of him, reusing a bit of the Baron of hell's back/nape on him as well.

>> No.5071474 [View]
File: 79 KB, 3200x2000, dem1b_1.png [View same] [iqdb] [saucenao] [google]
5071474

>>5071448
Probably just painted by hand, which is why maybe a few of the details (particularly the head) doesn't look 100% consistent at all times.
Romero released a whole bunch of old Alpha and Beta stuff a few years ago, among stuff which was finished and never used (sprites, flats, textures, etc), and some which wasn't (and also not used), there's a handful of old work in progress graphics for stuff which would eventually make it into the game.
Some of the gore graphics can be found in parts in these packs, so if you want to make such stuff for yourself, you can grab and assemble some stuff of your own, from all of that.

Pinkie was painted over a dinosaur toy, probably because it made it easier to do the legs. There was also a couple of test mockups where they were looking at how much his jaw was to open for his chomping, one which was very long.
Caco was most likely painted from scratch, and being mostly spherical, that was probably fairly easy, and why he looks mostly consistent.

Looking through the files, I can't find anything at all which looks like a WIP or basis for the Imp (and no model, clay or latex, has been ever shown or implied about), so I assume those were hand drawn from scratch, and likely quite early on in the development, given how they can be found in the early alpha builds, looking pretty much complete.

>> No.4014354 [View]
File: 79 KB, 3200x2000, Dem1b_1.png [View same] [iqdb] [saucenao] [google]
4014354

>>4014348
To add to that, most of the weapon sprites were pictures of toy guns, and the legs for the Demon were based off a Jurassic Park Dilophosaurus toy

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