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>> No.4252640 [View]
File: 276 KB, 640x360, normal_map_sprite_test_01.webm [View same] [iqdb] [saucenao] [google]
4252640

So apparently it's possible to bake normal maps into sprites and apply them with a shader. This is just a first test to verify that the geometry of the sprite shows up; the shading is not yet applied correctly.

Basically it's probably possible to make a weapon sprite that's lit from above even if you point it straight down, but not much else that I can think of.

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