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/vr/ - Retro Games

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>> No.8183693 [View]
File: 31 KB, 400x388, cope.jpg [View same] [iqdb] [saucenao] [google]
8183693

>>8183687
>Not him

>> No.8145857 [View]
File: 31 KB, 400x388, cope.jpg [View same] [iqdb] [saucenao] [google]
8145857

>>8145823

>> No.8059348 [View]
File: 31 KB, 400x388, cope.jpg [View same] [iqdb] [saucenao] [google]
8059348

>>8059223
>This is exactly what shmup clears felt like to me*, I* felt dopamine release for 15 minutes then I* got taken by the darkness of the horrible mess that my* life was.
Fixed.
You should've played for fun not clout. Now you got no clout only cope.

>> No.8008753 [View]
File: 31 KB, 400x388, cope.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8008638
>i would rather tap a lot
>holding feels bad to me
repeating your subjective preference isn't an argument.

> i said that "finishing the game based on its original design / limitations" is a different and more authentic skill than "studying it in segments like a nerd and stitching them together just to say you beat the game."
you're confusing shmup skill with some idealized arcadey "experience".

>>8003231
>>8003231
>What are the best Taito shmups? I really like Darius Gaiden
Rayforce is up there.

>> No.7922992 [View]
File: 31 KB, 400x388, cope.jpg [View same] [iqdb] [saucenao] [google]
7922992

>>7922968
>then they don't last the first minute if their lives depended on it.

>> No.7733397 [View]
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7733397

>>7733393

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