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/vr/ - Retro Games

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>> No.8147297 [View]
File: 653 KB, 2288x1064, neural upscaling.jpg [View same] [iqdb] [saucenao] [google]
8147297

>>8147264
>Automated interpolation invariably ends up looking like shit and destroying the weight of the animation, like the animation equivalent of emulator filters that make everything into amorphous HD blobs.
As demonstrated in this .webm >>8146958

See also hideous as fuck HD textures (and effects like bumpmaps and shit) slapped onto older 3D graphics and looking incongruous as all fuck. If you've ever seen old games like Marathon, Doom, or Duke Nukem 3D, with high resolution texture packs, those all look unbelievably goddamn ugly.

>> No.5588006 [View]
File: 653 KB, 2288x1064, pbrcat.jpg [View same] [iqdb] [saucenao] [google]
5588006

>>5587973

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