[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.5174748 [View]
File: 87 KB, 800x600, dump007.jpg [View same] [iqdb] [saucenao] [google]
5174748

>>5169989
I sometimes forget in what book I left the piece of paper with the password.

Like how Indy almost plunges to his death figuring out the name of God and he barely holds on to the ledge of the gap? Yes, this trap is merciless. You have a fraction of a second to jump. However, the clues are there. It seems the formation of the hammers and the skulls align with your compass. What if you replace north with the direction you have to go? Maybe that is a coincidence. You can pick up the skulls. If you drop two skulls on a tile it collapses. You immediately see some tiles are thick and some are thin. If you look closely, you notice the scale of the textures is off. There are bits of information, right in front of you, helping you to figure out the puzzle. You have to take the time.
After you solved the floor puzzle, you are faced with a time trial. Quickly walk across the ledge, before you get pushed off...or you can crouch and let the metal platform pass above your head as you go to the other side. You can also climb the platform, skipping both challenges. Sperry mentions in a comment in Nexus' video that the platform should be a wall. Unintentional paths created by NewDark?

Navigation
View posts[+24][+48][+96]