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/vr/ - Retro Games

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>> No.3821607 [View]
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3821607

>>3821585
I'm getting sleepy. Sorry.

>> No.3746735 [SPOILER]  [View]
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3746735

>>3746721

>> No.3555449 [View]
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3555449

>>3555428
Nearly every other gameplay mod is kinda shits and giggles too, though. Though by no means bad, Trailblazer is simply a power fantasy with more guns than sense, relevant to the original question of 'guns that are just there'.

Ironically I'd think the mod would actually 'flow' better if it did some debloating or swapped one set of weapons to another class or something, and lowered the scrap metal obtained to compensate.

>>3555435
Fair enough.

>>3555363
Which mods?

>> No.3483282 [View]
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3483282

So what the fuck just happened, janitor not get his hotpockets tonight?

Thanks for making a new thread quickly though

>> No.3469205 [View]
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3469205

I don't get how pretty much HD texture project is just effectively lazily upscaled 'real' looking versions based on only the sprites themselves that always never end up looking good.

Why don't they start doing them in a different style, like say build off Doomguy's status bar face and give him a body, then do something similar with all the monsters and map textures in a similar style?

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