Someone apparently converted a bunch of Doom songs to run off of the Sega Genesis / Megadrive audio processor, as a proof of concept for how Doom on 32X should have sounded. It's pretty kick ass.
https://www.youtube.com/watch?v=brBQVcf37Xc
https://www.youtube.com/watch?v=O6rlCc-C3Sg
If the game actually sounded like that, and of it had more levels, 32X Doom could have been a legit contender for the best retro console version of the game (from a technical perspective Doom for Jaguar was the best, but it unfortunately does not have any music at all which knocks it down a few pegs).
I wonder if it would be viable to do a hack for 32X doom to make the music sound like that? I know people have hacked the game to give it more levels from the PC version, but I imagine that tinkering with the game's audio is a somewhat different beast. Maybe I am just a sucker for wanting to see turds polished, but I wish someone with programming skills would look into it.