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>> No.4213913 [View]
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4213913

>>4213909
Sweet dreams, Anon.

>> No.3464738 [View]
File: 18 KB, 512x386, 1464573177183.jpg [View same] [iqdb] [saucenao] [google] [report]
3464738

>>3464727
http://forum.zdoom.org/viewtopic.php?f=19&t=52276

see for yourself

daily reminder that DUMP 3 isn't actuallly finished

but please don't finish it before i replace my weapon sounds

>> No.3357435 [View]
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3357435

>>3357341
If you want you can use a track of mine, made it for a game that was never finished

https://soundcloud.com/wary-plotter/streets-of-beats

might not hit all the criteria you're looking for but it loops and is heavily SoR inspired

>> No.3350949 [View]
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3350949

>>3350945
>>3350946

>> No.3281360 [View]
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3281360

A lot of people talk about how "vanilla" is vanilla - ZDoom strict vs Chocolate Doom vs DOS. I admit that I just use GZDoom with normal parameters, and even play with Beautiful Doom (though with "vanilla" weapons).

Are there any meaningful changes in game design or game dynamics that come from playing it as it was initially released, or is there just a sense of "don't fix what ain't broke"?

>> No.2318887 [View]
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2318887

>>2318360
https://www.youtube.com/watch?v=uziodGpdaew

>> No.1666668 [DELETED]  [View]
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1666668

Hope you like Hell!

check em



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