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/vr/ - Retro Games

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>> No.1718096 [View]
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1718096

>>1718052

I mostly agree with this. But Brutal Doom still has some really nice things in it.

>Specters that can only be seen via their eyes, and the splashes they make in the water

That's genius.

>The weapon sprites and animations

Also reaallly good. The only problem is that I feel they're "too" good for Doom. They feel like they should be part of some new game. Doom guy has brown gloves for instance, he doesn't have an all black theme going on.

>more aggressive enemies
>Reloading

Might be controversial, but it is a slight limit to the player. But I feel the Doom Marine is already too powerful, so adding a few seconds where he's completely vulnerable and has to bow out of a fight for a few seconds is a good idea.

Now the bad:

>half-dead enemies

Their screaming is really annoying. It's just the main scream repeated. They should at least create a new sound for it.

>fatalities

Goofy and get old fast. Plus graphically it's pretty bad looking.

>iron sights

Basically gives the player a sniper rifle shotgun/assault rifle. A little too OP in a game like doom. Enemies can't really respond with it so you're at a huge advantage.

>Weapon rebalancing

Assault rifle is your starting weapon? You can beat the entire game with this thing. It's THAT good. There's no progression of weapons from weak to stronger. The starting weapon is already really powerful. Even the handgun you can optionally replace it with is very accurate, fires incredibly fast. Regular shotgun is even more powerful (10 pellets vs. original 7). I think the weapons are a bit too powerful.

>Gore and effects

WAY TOO MUCH. It quickly becomes annoying and once a firefight starts blood and gore and cracks on the glass everywhere.

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