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>> No.9294774 [View]
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9294774

>>9293476
>E1L6 (Lucifer's Hammer): Final fight is way too unforgiving right now. It really needs more health, probably more ammo too.
I agree, it's a very harsh fight, and not quite in good ways, I think it can be good, but it flows crudely in the present state. I plan to revise the level, NepNep said that was fine for me to do.
I think one of the things to do would to provide a plasma rifle and a limited pool of cells to help deal with one of the bosses, possibly a secret bulk cell could be found earlier in the level. (You even suggested something like this, good thinking).

Might actually revise the way monsters are spawned into the level with some DeHackery, so that the bosses can't get telefragged.

>My suggestion is to move the megasphere out of the secret and give it to the player upon entering the final arena. Maybe even add one or two extra soulspheres in the final arena as well.
On Easy, extra Soulspheres would be a good addition.

>Finally, even though this is technically a death exit, perhaps you should use the regular exit style for it. Since after finding it I spent some time running around going "so where is the real exit?"
Good observation.

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