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/vr/ - Retro Games

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>> No.5207283 [View]
File: 150 KB, 500x500, tilted.png [View same] [iqdb] [saucenao] [google]
5207283

>>5207272
ITS HAPPENING

>> No.4141761 [View]
File: 150 KB, 500x500, ripandtea.png [View same] [iqdb] [saucenao] [google]
4141761

>>4141718
I've been wondering... so many shitters complain about first person platforming. But Doom mappers are still fond of using it and to add insult to injury it's a game where you can't jump.

>> No.3716824 [View]
File: 150 KB, 500x500, ripandtea.png [View same] [iqdb] [saucenao] [google]
3716824

>>3716815
>shadows are of much lower quality

I heard they got rid of Carmack's shadow volumes to make way for some sort of soft shadowing but what excetly did they do? Not lightmaps I hope?

>mfw Doom3 was a TECHNOLOGY game and they removed the TECHNOLOGY

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