[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.2739414 [View]
File: 2.59 MB, 640x480, monsters-020.webm [View same] [iqdb] [saucenao] [google]
2739414

Monsters
monsters.zip (8 KB, 1995-03-08) - Neil Ryan Bonner (4 years old!)
https://www.doomworld.com/idgames/?id=1523

there's not much to this tiny level, which was mostly made by a young child. however, it is a lot of fun, and surprisingly difficult, taking me several attempts before beating it.

i cannot fathom any purpose for the crushing ceiling, other than perhaps to prevent the player from hiding in the start room - but the ceiling being deactivated by re-entering the room subverts this. i do note you can lure a cyberdemon in there, run out and catch it in the crusher but it's far too risky.

the exit switch makes a noise but doesn't change texture, because the active linedef is not the wall but a line in the floor in front of it.

Navigation
View posts[+24][+48][+96]