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>> No.5348128 [View]
File: 55 KB, 800x651, optimizations.png [View same] [iqdb] [saucenao] [google]
5348128

>>5347986
I literally just got some assembly optimizations for wall rendering working. It's a bit slower than wireframe, hard to avoid that when it's drawing several times as much, but now the bottleneck is only in the drawing code when I'm looking at solid walls that fill the screen (as opposed to portals).

Time to optimize the geometry calcs and solidsegs span-buffer.

pic related: above was before low-level optimizations

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