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/vr/ - Retro Games

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>> No.2046292 [View]
File: 3.96 MB, 4128x3096, IMG_20140807_163607.jpg [View same] [iqdb] [saucenao] [google]
2046292

>>2046090
Most VGA-era DOS games ran at 200p, but because CRT monitors cannot accept 15KHz input, they were line-doubled into 400p, which is why they have that iconic pixellated look.

>> No.1987460 [View]
File: 3.96 MB, 4128x3096, IMG_20140807_163607.jpg [View same] [iqdb] [saucenao] [google]
1987460

>>1987290
>>1987301
>>1987331
>>1987442
>>1987446
>>1987452
Looks nice, but I gotta say, it almost feels a little wrong playing these games in actual 200p as opposed to their original line-doubled 400p look. I don't usually like the pixellated look in console games, but on old PC games, I feel like it's part of their character.

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