[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.3408415 [View]
File: 731 KB, 1920x1080, Screenshot_Doom_20160806_133852.png [View same] [iqdb] [saucenao] [google]
3408415

>>3408340

CC4Tex wasn't included, but I keep it on hand.

Was a major case of "fuck this shit let them infight" until I stumbled on the SSG/RL. That was likely just my bad luck.

Only other nitpicks are super minor. The final (empty?) room before you exit with the [X] on the ground was kind of weird to walk into something so plain/fullbright-ish after the rest of the map.

And on the outdoor areas, these shadowcasts make the back wall totally black which somehow triggers me since they don't make sense unless there were lights on the floor. But I'm a detail autist. You could add micro-thin 1-unit-thick walls on the backwalls and use ALLBLACK since you have CC4Tex; but its' all way overkill so ignore all this.

Navigation
View posts[+24][+48][+96]