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>> No.10200079 [View]
File: 246 KB, 2063x2308, Kof_2002_k.jpg [View same] [iqdb] [saucenao] [google]
10200079

What do we think of the Eolith developed KoF games? Did a Korean studio do the series justice?

>> No.8900701 [View]
File: 247 KB, 2063x2308, Kof_2002_k.jpg [View same] [iqdb] [saucenao] [google]
8900701

What do you think about King of Fighters 2002?

>> No.4977069 [View]
File: 247 KB, 2063x2308, KOF '02.jpg [View same] [iqdb] [saucenao] [google]
4977069

>>4977068

>> No.3742771 [View]
File: 250 KB, 2063x2308, King_of_Fighters_2002_Art_01.jpg [View same] [iqdb] [saucenao] [google]
3742771

>>3742683
There's no argument as to who was the best SNK artist. Some are fine, with Hiroaki and Ogura being quite good artists, and even rivaling their old colleague in some aspects (like level of details/shading). But I don't care much about the rest, and fuck Nona and Falcoon with a sledgehammer.

That said… I feel that sometimes, Shinkiro's photorealistic and serious style kind of went separate ways with SNK's idol/bishonen characters. But it's not his fault really.

>> No.3417536 [View]
File: 250 KB, 2063x2308, King_of_Fighters_2002_Art_01.jpg [View same] [iqdb] [saucenao] [google]
3417536

>> No.2344215 [View]
File: 250 KB, 2063x2308, King_of_Fighters_2002_Art_01.jpg [View same] [iqdb] [saucenao] [google]
2344215

For versus fighting I like 2002 the most. I used to play 98 years ago but I got so sick of facing Iori that I want to vomit every time I see his rekka combo. I feel people choose more varied characters in 2002. In single player I like '96, great music and stages featuring one of my favorites: the boss team.

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