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/vr/ - Retro Games

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>> No.3595967 [View]
File: 145 KB, 600x359, super-mario-world.jpg [View same] [iqdb] [saucenao] [google]
3595967

>>3595934
>map exploration
Finding new secret exits over time was always fun for me, personally. I remember seeing Torpedo Ted in the ending credits and trying to find the only level he was in for years to no avail. Finally finding it, along with the secret back entrance to Bowser's Castle, felt great back in the day.
I totally get the appeal of linear game progression, though. I prefer it in most platformers, actually. At least the secrets in SMW are (mostly) optional. You're right about it being too easy, though.

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