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/vr/ - Retro Games

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>> No.1448283 [View]
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1448283

>>1448270

>> No.1368712 [View]
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>>1368249
While there's no denying some games' difficulty were toned down, the term "casual" is a flawed, elitist gamer thing.

For example, to some people, such as Spoony and Yahtzee, everything that's not a violent game with guns and zero strategy, it's a casual game, whilst for others, a casual game is any kind of mini-game-esque puzzle or sports game (like the often-cited WiiSports), despite basically the later being a "rennaisance" of sorts to the "arcade-experience-at-home".

There's all sorts of different types of gaming, and all different types of gamers seem to have a lot of elitists who looks down upon the rest, the software version of console/pc fanboys.

I blame all these stigma and bickering upon forcing videogames as art, they forgot the fact they're videoGAMES, things to have fun and amuse ourselves, no matter the genre, not art.

There's no such thing as hardcore or casual.

Back in the 90s Mexico, if didn't matter if you played Mario, Metroid, Zelda, Tetris, Sonic, Fighting or Sports games.

You were playing a videogame, you were already a "player" or videoplayer ("videojugador" or "jugador" respectively, the term gamer didn't exist in Mexico yet) regardless of genre.

The big-budget games kind-of became like Hollywood blockbusters, mostly banal, but there's still great experiences.

I played Epic Mickey recently, didn't had this collect-a-thon fun since Donkey Kong 64.

TL;DR: It's a stupid myth, game what pleases you and makes you happy, let others play what they please and make them happy. Live and let live.

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