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/vr/ - Retro Games

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>> No.5033946 [View]
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5033946

>>5032954

I really want to understand ZScript better. Everytime i try to adapt to it though, it just feels like a much less friendly version of decorate. I can jury rig decorate stuff into it, but actually using what makes it unique is really hard to grasp based on whats available.
I think part of the problem is that ZScript documentation requires a more advanced grasp of universal coding languages, while decorate (and even ACS, to a degree) can be learned by rote repition and even simple trial and error. Those who are ascended just get Zscript docs, while the plebs just use it for decorate-plus-access-to-a-few-other-definitions.

>> No.5012061 [View]
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5012061

does anyone have any interest in Vanilla+ mods for monster replacers? It feels like all the monster replacers are for doom iwads only, so I'm trying to gauge interest in other games since nobody seemed to care about my heretic one I started recently.

>> No.4753906 [View]
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4753906

>>4752414

There were sprites that were mistranslated in my mod for 9 months before someone told my colorbind ass. Feels bad man

>> No.4726190 [View]
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4726190

>>4725073
You must enjoy when mappers put 9 chaingunners on pedestals a mile away

>> No.4682621 [View]
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4682621

How does one build up a playtester brothel for their mod? I spend so much time playtesting my own shit it draws me away from the days on end I spend trying to write/fix my own fuckups.

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