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/vr/ - Retro Games

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>> No.5431252 [View]
File: 906 KB, 1280x720, Screenshot_Doom_20190311_005252.png [View same] [iqdb] [saucenao] [google]
5431252

>>5430969
Yeah you can get some pretty neat looking shadows with shadowmaps and polyobjects... somehow .
It's basically the only reason i'm sticking with gzdoom at this point.

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