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/vr/ - Retro Games

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>> No.5510416 [View]
File: 1.88 MB, 3504x2336, galaga.jpg [View same] [iqdb] [saucenao] [google]
5510416

The RetroArch Galaga test went pretty well. No photos because nothing I have tried really captures the nice halo effect the CRT glass creates. Even on a PC CRT monitor there is a small amount of natural glow that comes through, with nice phosphor trails in the star field and swarming enemies. By supplementing this with a bit of halation, diffusion, and contrast boost along with various other tweaks to convergence, mask type, triad size, and number of triads the end result can look very similar to the kind of monitor you might see in an older Galaga stand-up or cocktail out in the wild. Certainly a thousand miles away from what you get using an LCD.

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