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/vr/ - Retro Games

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>> No.9954293 [View]
File: 148 KB, 956x836, kyuuyaku_megami_tensei_maps__tower_of_daedalus_by_24karatdvno_d87dvdc-pre.jpg [View same] [iqdb] [saucenao] [google]
9954293

>>9954131
If DDS: Megami Tensei 1 or 2, or even the Kyuuyaku SNES remakes came out today, you would have kvetching journalists getting filtered and talking about how it's the "Dark Souls of JRPGs" or about how outdated and archaic first person dungeon crawling is

>> No.9817864 [View]
File: 148 KB, 956x836, kyuuyaku_megami_tensei_maps__tower_of_daedalus_by_24karatdvno_d87dvdc-pre.jpg [View same] [iqdb] [saucenao] [google]
9817864

>>9817782
It's honestly pretty versatile. You can natively emulate almost anything through Virtual Console, though I've experienced some performance issues and IIRC it's only the New 3DS/2DS that can natively run SNES.

But workarounds are very easy (I just use snes9x with no problems). It's a pretty great system for retro shit honestly.
>hold select when booting for original aspect ratio

>> No.9724859 [View]
File: 148 KB, 956x836, kyuuyaku_megami_tensei_maps__tower_of_daedalus_by_24karatdvno_d87dvdc-pre.jpg [View same] [iqdb] [saucenao] [google]
9724859

>>9723892
This ain't really that bad.
Hell, picrel ain't that bad either, it's the first dungeon of the game.

I honestly love the expansive ones in SJR, but I also love to suffer.

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