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/vr/ - Retro Games

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>> No.10897227 [View]
File: 96 KB, 624x560, 1637332161161.jpg [View same] [iqdb] [saucenao] [google]
10897227

>>10897115
As much shit as I give RRV, it does have the best renditions of the classic RR1/RRR roster (and the only appearance of the original Solvalou Yellow/Blue as specific cars) and the newer models mixed in follow the same designs and fit in well. Especially the F/A Fiera, even if they gave the signature rear quarter panel stripe and cover-car to the Mercurio, which ends up being okay because the 3000GT makes me HARD.

>> No.9563573 [View]
File: 96 KB, 624x560, 1637332161161.jpg [View same] [iqdb] [saucenao] [google]
9563573

>>9563562
That said I like some of the ideas- like the car roster scaling back from R4 to reincarnations of the original Ridge Racer's cars (plus a handful of new ones) including the only appearance of Rivelta, the basic livery/number customization, a sort of 'RR1 but how we'd make it if we had a PS2 to begin with,' like Ace Combat 04 is to AC2. Just on the whole, it doesn't do it for me.

>> No.8344069 [View]
File: 96 KB, 624x560, rrvcars.jpg [View same] [iqdb] [saucenao] [google]
8344069

>>8344019
Best car designs goes to RRV, no contest.
Half of RR Type 4 cars are "let's take a random irl car and slap a Porsche 911 rear lights on it".

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