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>> No.3420050 [View]
File: 4 KB, 159x174, HEAD.gif [View same] [iqdb] [saucenao] [google]
3420050

>>3419654
oh?

>> No.2483517 [View]
File: 4 KB, 159x174, sinhead.gif [View same] [iqdb] [saucenao] [google]
2483517

I was playing Berzerk in MAME a little while ago, and despite how simplistic it is in both terms of gameplay and visuals (due to its age of course), hauling ass from robots in maze-like rooms and hoping Evil Otto doesn't pop up still provides an awesome feeling of tension.

This gave me the idea of an 80s-arcade theme WAD. Probably change the Icon of Sin (not romero's head, but the wall) into a giant face of Sinistar, and replace DSBOSSIT with one of its awesome digitized speech samples.

Make the Former Marines/Sergeants into robots using Berzerk sample sounds, and the silver robot guard looking sprites from LameDuke (Duke3D proto).

>> No.590309 [View]
File: 4 KB, 159x174, SINISTAR.gif [View same] [iqdb] [saucenao] [google]
590309

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