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/vr/ - Retro Games

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>> No.3649069 [View]
File: 2.61 MB, 640x360, oot.webm [View same] [iqdb] [saucenao] [google]
3649069

>>3649064
>notice the low framerate last time I replayed Ocarina. It was headache-inducing

fucking nintendo

i'm literally getting a migraine trying to watch this unplayable shit

>> No.3393807 [View]
File: 2.61 MB, 640x360, oot.webm [View same] [iqdb] [saucenao] [google]
3393807

>>3393582
>No. Please. It looked good for its time, maybe, but 15-20FPS blocky blurry shit is really unacceptable. At the very least, Zelda happens to be a series whose slow and methodical pace doesn't require a high framerate, 30 is fine for the rest of the 3d games, but the not 30 but 15-20FPS, AND the blocky blurry visuals, both combined to make a game(s) that you'll never want to look at again once that early 3d era thankfully ended.

t. mustard

OoT looks fine and appears relatively stylized. And due to its consistent framerate, it moves smoothly as well even if it's only 20 FPS. And the 'blur' is a meme, it's literally just a dither filter. If it wasn't there people would be complaining that it had mach banding and dithering.

>> No.3253718 [View]
File: 2.61 MB, 640x360, oot.webm [View same] [iqdb] [saucenao] [google]
3253718

>>3252725
FYI this is what 20 fps looks like.

>> No.3173448 [View]
File: 2.61 MB, 640x360, oot.webm [View same] [iqdb] [saucenao] [google]
3173448

>>3173347
My GOD look at this HORRIBLE FRAMERATE

THIS IS FUCKING UNPLAYABLE

AGED LIKE MILK BULLSHT

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