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/vr/ - Retro Games

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>> No.1627383 [View]
File: 800 KB, 320x240, R-Type III intro320x240.gif [View same] [iqdb] [saucenao] [google]
1627383

>>1627380
However, I don't think developers always got the memo for this. Sometimes it seems like games were drawn around the native output not realizing everyone's television would end up stretching them. I'm pretty sure the energy ball here is meant to be a circle for instance, which it is when viewed in the native non-stretched resolution.

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