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>> No.4044423 [View]
File: 128 KB, 640x480, 1405135602181.png [View same] [iqdb] [saucenao] [google]
4044423

>Someone made a voxel quake-doomguy back in 2014 and there's nothing about it since
>>/vr/thread/1759592#p1760458

>> No.1760514 [View]
File: 128 KB, 640x480, Screenshot_Doom_20140711_230404.png [View same] [iqdb] [saucenao] [google]
1760514

>>1760482
Well the gray cubes are cause by palette conversion from Duke 3D to Doom and there's nothing I can really do because it's a limitation of the voxel tools I'm using to convert (slab6 and poly2vox). Nothing much I can do except remove them by hand

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