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/vr/ - Retro Games

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>> No.6371440 [View]
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6371440

Retro video games cheat their asses off when it comes to things like input reading, resource advantages, superior vision, and other handicaps.

Anything the player cannot directly observe, it's usually better to assume the CPU is manipulating it in its favor in some way, shape, or form. Almost every single video game AI cheats in some capacity.

Does anyone here know of any examples of a game notorious for input reading, like Mortal Kombat, having its source code decompiled?

I would feel massively vindicated to know whether some more popular games games use a pre-determined percent chance of a CPU selectively ignoring a read input it's read, or if they're doing everything they can to perfectly counter whatever you do with the conclusion that they're still susceptible to cheesy tactics that would make them trivial if they didn't cheat hardcore.

Pic unrelated.

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