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>> No.10784073 [View]
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10784073

>>10784017
>>10784039
that's not what I asked but thanks guys, I will eat more meat
Offtop aside, what's the overall consensus on secrets in anything that came out after ""2D"" Doom? Games that are still old-school and expected to have secrets, but also with architecture getting more and more complex, so the players are not expected to actually find them (all). And it just feels disrespectful to skip these this tiny neatly hidden bits of the map author clearly put efforts into. But it also feels impossible to actually find everything.
At least in Doom you can always open the wad in UDB and check what you're missing.

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