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/vr/ - Retro Games

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>> No.5706552 [View]
File: 69 KB, 550x392, triplecheese.jpg [View same] [iqdb] [saucenao] [google]
5706552

>>5706043
I like a McDonald's cheeseburger, even if it's hardly the best burger in the world, even if we just look at fast food outlets.

That said, Quake rules, and could better be compared to something like pic related.

>> No.4728048 [View]
File: 76 KB, 550x392, Tripple-Cheese.jpg [View same] [iqdb] [saucenao] [google]
4728048

Post closeups of your foodcourts!

>> No.3508070 [View]
File: 76 KB, 550x392, Tripple-Cheese.jpg [View same] [iqdb] [saucenao] [google]
3508070

>>3508040
Solid foundation; the game is cool and it's fun, the formula is basic and winning.

Ease of use; making your levels or gameplay content is pretty simple and easy, it's a great starting point for a content creator, there's also 20+ years of user content available for players.

System specs; the game will run on any piddly toaster from 95' onwards.

>> No.3232931 [View]
File: 76 KB, 550x392, Tripple-Cheese.jpg [View same] [iqdb] [saucenao] [google]
3232931

>>3232876
Oh yeah, you'll have to do a bit of grind in the start, once you're strong enough from beating up critters, you ought to be able to take on gang members, one by one, they often drop hamburgers, and hamburgers are a good source of HP early on in the game (there's also bigger and better hamburgers later on in the game).

It's always a good idea to carry some healing items, food is the most common kind, also, getting in the habit of using healing Psi is handy.

Finally, health doesn't immediately detract in Earthbound, your health meter is rolling, so say you've been hit by one or more devastating attacks that does more damage than you have health, if you can finish or flee the battle, or select and go through with a healing action before your health meter finishes ticking down (like the action has gone through and whatever possible related animation has started), the game just lets it go and you don't die.

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