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/vr/ - Retro Games

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>> No.817928 [View]
File: 45 KB, 640x480, Stage F Secret Boss.png [View same] [iqdb] [saucenao] [google]
817928

>>817854
>>817870
*Oh and while I'm at if you want to play the game again google the Link (4chan thinks it is spam).

Some secrets/tips:
When taking a power-up there are 3 to choose from that circle together in a ring: Shooting Upgrade, Shield, Bombs
If you fly into the center of the ring and keep your ship center with the ring it will start spinning very fast until you obtain all of them at once. Not only does this give more than just the one power-up you would normally be allowed to snatch but the Bonus Points to get are key to reaching the Score milestone for Extra Lives.

At the Stage 1 Twin-Boss do not shoot either of the Ships but fly around them until they charge their Mega Homing Blasts then lure the Shots as they are fire at each other. The Bosses will 1-Hit KO each other and you will get extra points for your tally than if you beat them yourself.

Go into the configuration menu and hold up until the menu changes.
This secret menu allows you to select levels to start on for practice (Use Continue Not Start after you select one).
The Muteki Option allows you to toggle invincibility, which is good to memorize attack patterns and practice dodging (you still hear a sound when your ship's hitbox collides with something).
The Accho Option allows you to toggle the Loop Conditions (As you progress up the loops like in Gradius when an enemy ship explodes it releases additional bullets for you dodge).
Boss Rush Option toggles does what you think it does.

Finally in the level select option, each # corresponds to that ordered Stage.
If you set it to F, then again use continue (Not Start) you receive a Secret Boss Rush Mode where each Boss had radically different and much harder attacks patterns plus this Secret Boss who's on the level of the Final Boss.

Like I said this is my Desert Island Game, I have an unhealthy obsession with it.

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