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>> No.1562015 [View]
File: 44 KB, 226x231, Indalecio[1].jpg [View same] [iqdb] [saucenao] [google]
1562015

You bet there is.

>> No.961526 [View]
File: 44 KB, 226x231, Indalecio.jpg [View same] [iqdb] [saucenao] [google]
961526

>>959306
I explored far too much in my first playthrough.
Disabled Indalecio's Limiter without realizing it and was raped by a final boss tuned for level 200+ characters when my party was scarcely past 70.
Dropped the game and didn't return for several months, at which point I'd learned the reason for the ungodly difficulty spike.

>>961495
Fighting section.
RPG section.
What, no Ehrgeiz?

>> No.835712 [SPOILER]  [View]
File: 44 KB, 226x231, Indalecio.jpg [View same] [iqdb] [saucenao] [google]
835712

I explored too much during my first run of SO2.

Gathered a decent party, picked up Precis and Chisato... damn redhead attraction.

And...removed Indalecio's limiter without knowing it. Fought him and was insta-killed when my party was easily 70 levels below his strength. Dropped the game for a solid month because I thought that was his normal strength.

>> No.462157 [View]
File: 44 KB, 226x231, Indalecio.jpg [View same] [iqdb] [saucenao] [google]
462157

>>457317
You wanted to face my strongest form? Too bad!

You overlooked a particular NPC early in the game that would later return to trigger a seemingly minuscule event after completing an obscure side quest...

A shame you can't go back, isn't it?


Alternatively, the opposite result of unknowingly completing these events around level 70 and facing an endgame boss tuned for level 250 characters is also a bitch.

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