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>> No.5660064 [View]
File: 85 KB, 495x700, Phantasy_Star_3.jpg [View same] [iqdb] [saucenao] [google]
5660064

Phantasy Star III is a game you play after you played all the other games and still need more Phantasy Star.

It isn't good. I actually just got sick of its shit at a certain point and started using a strategy guide. I didn't do that in any of the other titles. I'll never replay it, whereas I've played 2 and 4 a few times and will play them again.

All the cool features, such as multiple generations, dynamic battle music, and customized leveling are balanced out by terrible implementation.

>> No.3451661 [View]
File: 89 KB, 495x700, phantasy-star-iii-generations-of-doom-gen-cover-front-jp-29406.jpg [View same] [iqdb] [saucenao] [google]
3451661

I've heard it said many times, and I'll always believe it to be true. Phantasy Star III had the potential to be one of the greatest JRPG's of the 16 bit era.

I sometimes wonder what the game would have been like if the team had more experience, and at the very least, had more time to expand.

For what it is, I don't consider it the worst thing to exist out there, but if they could have just fleshed out the already implemented content, such as battles, dungeons, dialogue, story, and music. Also I think a more experienced team could have done much more with the time given.

Also Phantasy Star thread.

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