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/vr/ - Retro Games

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>> No.2617992 [View]
File: 47 KB, 640x480, VFPC 2012-09-01 15-10-28-48.png [View same] [iqdb] [saucenao] [google]
2617992

I know it's a strange question, but how does the Model 1 graphics "work"? I can see there are some textures here and there and the total polycount of the arcade games is pretty high even in comparison with some Dreamcast games. The models look blocky more because of the flat shading and the modeling methods and choices of the time.
The mouths and eyes on the VF characters are textures? How high is the resolution of the textures? They look good even with the game resolution blown up.
The board could handle a fully textured game? The models have an "uv map"? The colors are just vertex colors? I extracted some models from Virtua Fighter 1 PC, but not the textures.

>>2615931
3many dimensions 5me.

>> No.2160148 [View]
File: 47 KB, 640x480, VFPC 2012-09-01 15-10-28-48.png [View same] [iqdb] [saucenao] [google]
2160148

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