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/vr/ - Retro Games

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>> No.8114709 [View]
File: 113 KB, 384x170, mystery squares.png [View same] [iqdb] [saucenao] [google]
8114709

>>8114678
it didnt have to be this way gadpt bros

>> No.8014637 [View]
File: 113 KB, 384x170, gadpt comparison.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8014602
I don't want to shit up the guy's thread to shill my own shaders, just wanted to put a little bit of info out there about how gadpt may not quite be the magic bullet it's often hailed to be whenever someone new discovers it for the first time. Here's a direct comparison from the op's image from the same screen coordinates, with something similar to traditional composite blending versus the gadpt example. With gadpt, it has the unfortunate side effect of intermittently blending it into odd chunks, and in my opinion, failing to preserve the original art.

Either way, as long as he's happy, that's good enough for me.

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