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>> No.1713904 [View]
File: 312 KB, 1920x1080, Screenshot_Doom_20140624_220037.png [View same] [iqdb] [saucenao] [google]
1713904

I need some help.
So this is the red torch voxel. It uses decorate and sprites for the flame. this is the decorate:

ACTOR VP_RedTorch replaces RedTorch
{
Radius 16
Height 64
+SOLID
states
{
Spawn:
TRED AABBCCDD 1 BRIGHT A_SpawnItemEx("VP_RedFlame", random(-2, 2), random(-2, 2), 58, 0, 0, 1)
loop
}
}

ACTOR VP_RedFlame
{
radius 2
height 2
mass 400
-SOLID
+NOGRAVITY
// renderstyle add
states
{
Spawn:
REDF ABCDEFGGG 2 BRIGHT
stop
}
}

question: How do I make the fire spawn higher/lower? changing "height" had no effect

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