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/vr/ - Retro Games

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>> No.8177431 [View]
File: 758 KB, 782x678, battleKidFortPeril.png [View same] [iqdb] [saucenao] [google]
8177431

>>8176228
yes but normally at the title screen or cinematics and not during action sequences

>> No.7338497 [View]
File: 758 KB, 782x678, battleKidFoP.png [View same] [iqdb] [saucenao] [google]
7338497

>>7337685
Glad you figured it out =) Order of operations is always important.

>>7337946
>>7337949
> how much time you wasted
That's a shit attitude to have. This is a great project for a beginner to start breaking down how romhacking tools and the NES architecture work. OP did it right: start with something simple. It's a neat little idea, and OP walks away with a ton of experience for his next project. This was time well spent: Flashing on screen April BTFO.

>> No.7155960 [View]
File: 758 KB, 782x678, battleKidFoP.png [View same] [iqdb] [saucenao] [google]
7155960

Gameplay and development discussion:
What homebrew / hacks are you playing /vr/ ?

Are you working on anything? Would you like to learn? Projects and questions welcome.

Romhacks:
romhacking.net/

IPS Patcher:
romhacking.net/utilities/240

NESdev Wiki:
wiki.nesdev.com/w/index.php/Nesdev_Wiki

SNESdev Wiki:
wiki.superfamicom.org/

Genesis Dev:
gendev.spritesmind.net/page-doc.html

Post links that you would like here for the next thread...

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