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>> No.8948051 [View]
File: 2.43 MB, 960x540, comfysky.webm [View same] [iqdb] [saucenao] [google]
8948051

I am starting to think this whole "sunset-night-transition" thing isn't going to work out.
It's not about how it's currently looking like (because obviously it need the transitions and dithering and shit), but the Doom skybox in and by itself would have to be like twice as big, because as you can see, at least with a widescreen resolution you can already see both sunsets/sunrises on the screen, and making the transition even shorter would look even worse; in fact every single of the 256px textures of the sky should be twice as wide imo.

Maybe this was a bit too ambitious and I should just make a sky for sunset and one for the night and leave it at that; those at least look decent and I would be honored if they found their way into the comfy sleepytime project.

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