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>> No.1605637 [View]
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1605637

>tfw it's easier to make curved land like this rather than drag each corner piece

just raise up land one square away and then down. it does two at a time vs. 4x dragging corners (always accidentally pull the whole square down).

If you're making scenario where you want a lot of the land to be equal all the way, you can start with a tiny map size and then expand it. It should make the rest of the land match (including water) with the adjacent tiles).

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