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>> No.3656174 [View]
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3656174

Unpolished version of the map is ready. If you find any bugs or issues related to gameplay or logic please let me know!
The map is a remake of Quake's Castle of the Damned, I tested with gzdoom and zandronum in opengl. HNTR uses the original thing placement and HMP/UV use new placements. Jumping is allowed and needed for a few items. I also recommend turning off infinite height actors (otherwise you could get stuck underneath monsters on a 3d floor) and perhaps use freelook as well.

https://drive.google.com/file/d/0B4mwJRa7e5VpOWRWYXY1OHVXSW8/view?usp=sharing

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