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>> No.10975749 [View]
File: 14 KB, 261x300, 0505111377310m.jpg [View same] [iqdb] [saucenao] [google]
10975749

>>10972640
SEGA should've just made the Neptune.

>> No.10774512 [View]
File: 14 KB, 261x300, 0505111377310m.jpg [View same] [iqdb] [saucenao] [google]
10774512

>>10774165
It, and the 32x, should've both been scrapped in favor of the Neptune. I mean, just think about it, a console coming out in 1994 or 1995, that's not only compatible with all of your Genesis stuff, or even Master System with an adapter, but can go and play 32-Bit titles aswell, excellent 2D and an impressive 3D for the time aswell, maybe make it a bit more powerful than a 32x, but still cheap...

If they managed to release something like this in 1994/1995 for the same price as a PlayStation, a bit cheaper even considering it wasn't meant to cost more than US$200 at first, it might've won.

It would've been cheap to make and sell since all, or most of its parts, were just the Genesis, it'd be compatible with Genesis cartridges, controllers... easier to develop for than Saturn, so much good.

Of course, if they did the same they did with the Saturn, not having any major SEGA IP, or at least keep so many of them absent, then it still loses, I think it had a better chance though, Sony was on a roll from the get go even with SEGA already in the market as an established developer... launch and price were awful for the Saturn, a console as cheap as Sony's, or cheaper, would've been huge.

>> No.10771161 [View]
File: 14 KB, 261x300, 0505111377310m.jpg [View same] [iqdb] [saucenao] [google]
10771161

>>10770535
I mean, it made sense as a 3rd Genesis model, but if that meant an increase in the Genesis' price then it wouldn't have been worth it, the library was too weak and small to justify it still.

Anyways, if they had given the 32x proper titles and support, more than what they did at least, and for longer, this could've been a fun machine, otherwise it's just a bit pointless, especially then.

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