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/vr/ - Retro Games

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>> No.3378851 [View]
File: 44 KB, 652x534, 796-2-reach-for-the-stars.jpg [View same] [iqdb] [saucenao] [google]
3378851

>>3378807
I'm almost 100% positive it's using the Amiga Intuition libraries/widgets. Wouldn't make sense to copy the Workbench look but emulate it instead, on a machine of that era (1988 for that port).
The game also multitasks perfectly, and has a drop-down menu at the top of the screen when you click the right mouse button (kinda like on MacOS). That's pretty standard behavior for Amiga Workbench programs.

More info about this cool game:
https://en.wikipedia.org/wiki/Reach_for_the_Stars_(video_game)
http://hol.abime.net/1204

>> No.3045983 [View]
File: 44 KB, 652x534, 796-2-reach-for-the-stars.jpg [View same] [iqdb] [saucenao] [google]
3045983

Step aside, plebs!

>> No.1874327 [View]
File: 44 KB, 652x534, 796-2-reach-for-the-stars.jpg [View same] [iqdb] [saucenao] [google]
1874327

I'd say Reach for the Stars, by SSG. It's a very good, early 4X game published for various machines in the late 80's. Give it a shot sometime (it's easy to learn) if you aren't put off by a spartan interface, because there's a solid game under the hood.

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