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>> No.5691980 [View]
File: 351 KB, 446x379, dick kickem.png [View same] [iqdb] [saucenao] [google]
5691980

>>5691915
I've been playing some duke maps from the 90's and 2000's and holy shit, why are they so nicely designed? Duke3d maps in general just has this neat "aesthetic" about 'em that I can't seem to figure out. All my attempts at making something similar in doom have fallen flat, and i can't think of any other wad that does the same.

>> No.5248151 [View]
File: 351 KB, 446x379, dick kickem.png [View same] [iqdb] [saucenao] [google]
5248151

>>5248073
>Why does Dooky Nooky get all the attention?
That's implying that any of the attention Duke gets is any good. Poor Duke has been the punching bag for every loathsome game journo who thinks they're hot-shit for parroting the "duke is outdated" meme because of the failure of Duke Nukem Forever.

>> No.5060051 [View]
File: 351 KB, 446x379, dick kickem.png [View same] [iqdb] [saucenao] [google]
5060051

>>5059974
Because Korax is actually Heresiarch's serpent who betrayed and usurped Heresiarch while he was looking for Corvus for killing his brother D'sparil. Since Korax is not a true serpent bro, he must draw his power directly from Heresiarch's chaos sphere, and straying away from it would weaken him.

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