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/vr/ - Retro Games

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>> No.8071317 [View]
File: 20 KB, 316x144, BetillaPoingGrappin.png [View same] [iqdb] [saucenao] [google]
8071317

As a kid my cousin convinced me that Betilla was actually spitting on Rayman

>> No.4109326 [View]
File: 20 KB, 316x144, BetillaPoingGrappin.png [View same] [iqdb] [saucenao] [google]
4109326

Why were European companies so keen on porting their game to every possible console in existence at the time?

>> No.3974250 [View]
File: 20 KB, 316x144, BetillaPoingGrappin.png [View same] [iqdb] [saucenao] [google]
3974250

Why did the Europeans make games with little to no difficulty curve? It throws everything it has at you from the very start you decide to play the game. Unless I'm only considering a few games in mind in which this occurs?

>> No.3455106 [View]
File: 20 KB, 316x144, BetillaPoingGrappin.png [View same] [iqdb] [saucenao] [google]
3455106

I wish I could live in Dream Forest. It's so peaceful and beautiful.

>> No.948616 [View]
File: 20 KB, 316x144, Rayman1.png [View same] [iqdb] [saucenao] [google]
948616

>>947262
Nah, the Rayman devs stick with good ol' 2D, even with Origins and Legends. Going with 2.5D for a Rayman 1 remake would be pants-on-head retarded, although I am afraid they would drop the dismembered limbs thing and Betilla's old design.

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